Building: Chat Channels
Each chat channel is an object that lives in chat_zone
Required properties
- defcol - String that is the colourcode to be used in the name and spoken text. e.g. ^Y
- short - The actual verb used to speak on the channel.
- channel - used on fakeintercom, but nothing more is known
- colprop - Something to do with user-customisable colours?
- priv - String name of the priv that a player must have in order to use the channel. e.g. soton
- priv.op String name of the priv that a player must have in order to have invite/ban use of this channel
- rank.min - Rank shortcut name (eg crewman, officer) that is the lowest level a player must be to see/use this channel.
- minlev.op - Integer value that is the lowest level a player must be to have invite/ban use of this channel
- flag.Commbadge - This is set on chat_intercom, I asume there is some evil
- lua.try_commline - some evil!
codeload chat.so
' for them to be noticed.