Building: Nation
The "nation" property on every mobile should be set to the nation of the mobile, unless
it is the "default nation" (in the case of Cryosphere this is british)
If the "nation" property is explicitly on a mobile, and it gets into a fight, then every mobile with a "nation" property which is the same, will assist it. Before this happens, the before_joinin trap will be called on the mobile, with o2==the person it would attack. If this trap returns 1, the mobile will not intervene.
Some nations that exist as objects include
american | United States of America |
british (default) | United Kingdom |
canadian | Canada |
centauri | Free State of Centauri |
chinese | Federal Republic of China |
evil | You are allowed to kill nation Evil mobiles in peaceful zones. Aggressive evil mobiles will also attack non-evil mobiles |
predator | Predator mobiles will attack other mobiles. |
french | France |
indian | Union of India |
lamidav | Lamidav |
portuguese | Portugal |
treeng | Treeng |