Building: Tables
You can put objects on tables. They will appear to be in the room's inventory, but will appear in an "upon" clause.
You can take objects from a table with either take x from y or just take x.
If you examine a table you'll see what's on it.
Tables can be made too high to see what's on them, by setting the 'height' property on them. If this is higher than the eyelevel (default 1500) of the player the player cannot see what is on the table, nor can they put stuff there or examine or take stuff from it.
Players can get to a higher eyelevel-reach by standing on an object. By default an object will give them 1000mm higher eyelevel, this can be customised by setting the 'height' property on the object.
Tele-tables are supported. Work for non-Fixed Tables is being worked on (trays), but for the moment this is not working.