Cryosphere

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help rooms

rooms <zone> [all]
rooms <object> all
rooms all

Lists the rooms in a zone (or the whole mud), together with some useful information.

If targetted at an object, it will descend recursively through all objects conatined within it, and return any rooms it finds.

By default, this shows only static objects... clones are not displayed unless you use 'all'

example:
>rooms
== Who =============================
ID Name Flags
--------+---------------+-----------
wstone_9 Cavern
wstone_8 Edge of Forest
wstone_7 Cargo Section FAPS
wstone_6 SS Phoenix FAPS
wstone_5 Guardpost
wstone_4 Cave
wstone_3 Store Room
wstone_2 Down Below
wstone_1 Inside the Tree

====================================

Uses multistat realrooms <zone> inf Rooms

see also: objects, mobiles, multistat, shopfind, shipfind